I have the honor to witness the excellent application of unreal engine in all walks of life, but everyone who knows me knows that what really opened my eyes was a case in Manchester, England. Imagine what it would be like to use the function of unreal engine to greatly improve and save lives, to contribute to the research and development of treatment programs for patients or drug abusers, and to make people suffering from diseases live in a better world. That's the mission of C4X Discovery. C4X Discovery uses the same technology we used to develop Fortress Night video game, aiming to pass the digital world
Collaboration among engineers, designers and customers is an important link in the process of product design. If these people live in many places or even in different continents, the company will use file sharing and video conferencing to carry out remote collaboration. Although these tools are very useful, they can't replace the on-site meetings attended by all parties in person. The two companies have taken a big step forward in promoting remote collaboration, and achieved the collaboration effect that was only possible when everyone was in the same room. The combination of virtual reality headsets and real-time rendering will turn the future into reality, and engineers and designers who are far away can live in the same virtual environment
3dRudder is a VR motion controller controlled by both feet. In VR mode, you can control the scene with both feet while sitting, and free your hands to select, customize or move objects. When we test UE4 plug-ins in various VR projects, including three mobile types supported by 3dRudder in VR and non-VR games (walk/run; Hover; Flying), we started to use unreal engine's VR mode. So we immediately thought that we could integrate this plug-in into the editor, and provide an innovative way of scene manipulation, which would further enhance the value of this excellent tool. Currently, V.