Loading

VRWhat exactly is it used for?

2020-09-17 09:56:50 5

VR(Virtual Reality) is created by Jaron Lanier, the founder of VPL Company in the United States, to provide users with the simulation of visual, auditory, tactile and other senses, so that users can feel as if they were living in their own environment. Engaged in many industries, such as video editing, vr video production, later stage, and vr game development. Many shopping malls have VR experience machines, which are very popular now, but the technology is not mature enough. It mainly includes simulation environment, perception, natural skills and sensing equipment. Simulation environment is a real-time dynamic 3D realistic image generated by computer. Perception means that the ideal VR should have the perception that all people have. In addition to the computer graphics technology, there are auditory perception, tactile perception, force perception, movement perception, and even smell and taste perception, also known as multi-perception. Natural skills refer to human head rotation, eyes, gestures, or other human behaviors. The computer processes the data suitable for the participants' actions, and responds to the user's input in real time, which is fed back to the five senses of the user respectively. Sensing equipment refers to three-dimensional interactive equipment. VR refers to virtual reality, which uses computer simulation to generate a three-dimensional virtual world, providing users with the simulation of visual, auditory, tactile and other senses, so that users can observe things in three-dimensional space in time and without restriction. When the user moves the position, the computer can immediately perform complex calculations, and send back accurate 3D world images to generate telepresence. All the scenes and characters seen in virtual reality are false, which means substituting human consciousness into a virtual world. Sensing devices refer to three-dimensional interactive devices. VR refers to virtual reality, which uses computer simulation to generate a three-dimensional virtual world, providing users with the simulation of visual, auditory, tactile and other senses, so that users can observe things in three-dimensional space in time and without restriction. When the user moves the position, the computer can immediately perform complex calculations, and send back accurate 3D world images to generate telepresence. The scenes and characters seen in virtual reality are all false, which substitutes human consciousness into a virtual world


©2008-2021 Safety & Rescue (Asia) Limited Copyright